Early Aspects 2004: 
Aspect-Oriented Requirements Engineering and Architecture Design

Workshop March 22, 2004, Lancaster, UK

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Early Aspects

In conjunction with 3rd International Conference on Aspect-Oriented Software Development 
March 22-26, 2004,
Lancaster, UK

Supported by



Early aspects are defined as crosscutting concerns in the early life cycle phases including the requirements analysis, domain analysis and architecture design phases. Early aspects cannot be localized and tend to be scattered over multiple early life cycle modules. This reduces the modularity of the artifacts in the early life cycle which might consequently lead to serious maintenance problems. Unfortunately, conventional aspect-oriented software development approaches have mainly focused on identifying the aspects at the programming level and less attention has been taken on the impact of crosscutting concerns at the early phases of the software development. Obviously, the early software development phases actually set the early design decisions and have a large impact on the whole system. Coping with aspects at the early life cycle phases as such is a primary issue.

This workshop aims to support the cross-fertilization of ideas in requirements engineering, domain engineering, software architecture design and aspect-oriented software development in order to identify the problems and potential solutions of early aspects.  It continues the work started at the first and second workshop on this topic held in conjunction with AOSD 2002 and AOSD 2003 respectively.

Important Dates

Deadline for sending position papers: Monday, January 19, 2004
Date of Notification: Monday, February 9, 2004

Submissions should be send to bedir@cs.utwente.nl

This website is maintained by: Bedir Tekinerdogan; Last edited: 10 October 2004